1. Never mind class balance, Blizzard seems to have lost sight of what is FUN. Feral druids getting stuck in roots with zero ability to get out is not FUN.
Nerfing bear damage: No change in fun.
Nerfing instant roots: More fun for other players (who get cc'd less, and being cc'd is not fun)
Nerfing shapeshift out of roots: Way less fun for ferals.
Facing tough trade-offs: fun. Timing cooldowns: fun. Trying to interrupt castable enemy cc (fear, polymorph, hex, cyclone): fun. Being instantly rooted (frost nova, nature's grasp etc.) and having nothing to do: not fun.
And there is nothing to do while stuck in roots as a feral druid. We have no ability to get out of roots. Our cyclone won't reach past 20 yards (and is interruptable, and maybe on DR), our damage and healing spells do little cause we stack agility not int, we can root others but most classes who root us are ranged or healers and roots doesn't impair them much.
Many other melee classes have something fun to do when rooted. Ret pallys can just cleanse themselves or bubble or exorcism, DKs can death grip or cast diseases, rogues can cloak of shadows or blind. Feral druids: nothing; they have zero abilities to counter roots and nothing useful to do.
2. Being stuck in roots is not fun for anybody, but here Blizzard has IMPOSED this on the set of players who like it least: people who chose to play feral druids. Yes, warriors also have trouble dealing with roots--but they knew that when choosing to play a warrior. It is not an accident that I chose to play the most mobile melee class--the ability to get out of slows and roots was WHY I chose to play a feral druid. I chose the most mobile melee class, invested hundreds of hours learning, leveling and getting gear, and now after six years Blizzard has made the most mobile melee class (unlimited get out of roots) arguably the least mobile melee class (zero get out of roots).
This is not FUN.
Yea its alot of fun now cause I will have like 2 mages, a hunters spider pet, and who knows what else webbing, frost nova, that aoe mage ice block circle that ends up all over the place and finally the druid in the back rooting me. Good thing I have my trink to escape all these CC's...
Random bg's have basically been ruined for feral druids... unless you drag around you own personal dispel bot, because other players are learning that we are the most ezily CC'd class in the game. Roots/fears cast on other classes who have abilities to break them, mean the spell might be wasted. THEY KNOW it won't be wasted on a feral druid, and thus, we become targets for CC... thusly we spend more and more time rooted... more time feared... players have started going out of their way in bg's simply to get an unbreakable CC on the feral cat... and it becomes less and less fun... it becomes the opposite of fun... it becomes UNFUN!
Seriously, you cannot buy a dispel in random pug bg's, and you have made the feral spec DEPENDENT on getting dispels to be successful in pvp. Thus, random bg's are UNFUN for ferals.
I rolled my feral to be a mobile PvP tank with high utility and almost no ability to kill anything.
I did not roll my feral (back in BC) to be the least mobile, most squishy burst cannon.
I didn't pick shaman or rogue for a REASON.
The only thing I dont' like is that they nerfed every single one of our pvp abilities in one shot, at least 1-2 at a time to see if more was needed would've been nice, we were quite op'd I can't deny that, but now we're just glass cannons like rogues or better yet mages without their crazy amount of slowing/cc/roots and anti roots/cc abilities. You know i'd be perfectly happy with the changes if they just deleted mages or actually nerfed 1 of their cc. And yes i pvp with a mage and they can be quite ridiculous. At least gives us another charge if u want to make us glass warriors and remove the charge from skull bash, the fact that one of my mobile abilities is tied to a cd I might want to keep for something important other than closing a gap is ridiculous.
But then again I'm used to it, ferals been crapped on forever now.
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