Wednesday, April 18, 2012

savage roar have become unusual ability

feral druid use to use savage roar as useful ability in woltc but now days ato attack increase which wont help feral to hit harder with mangle or bleeds or shreds or any other ability will make savage roar total on useful. i am suggesting to make savage roar increase damage done by 20 present so it becomes useful.
Learn to capitalize. Learn to break up one long flowing thought into separate sentences. You look illiterate.
the changes to Savage Roar don't make a huge difference to how we play our melee DPS spec - you'll still want to be keeping SR up to get the most out of your DPS.

It just doesn't hurt as badly if you mess up and let it fall off now.
Savage roar is fine. There's already a gripe that druids' bleeds are too powerful; the change you propose would just cause that griping to be more common.

This is how feral druids were designed to DPS in this XP. If you want, you can stop hitting savage roar altogether, and see how much dps you lose. While it may not be a huge amount, it will be that amount that separates the very best druids from the mediocre ones.

Also to the poster above, it seems like english might not be his first language. Lets try to be a little less of a grammar jerk and a little more responsive to the post.

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